Silence in Moonlight (2021) by Lance Weiler — part of a blockchain worldbuilding experiment made with AI and glitch processing

Digital Storytelling III: Immersive Production is a mix of theory and practice. Teams of students work to design, build and deploy a digital storytelling experience that is staged for an audience at the end of the semester. …

Twenty One Pilots “Level of Concern” never ending music video by Jason Zada

It’s that time of the year again. The following list was compiled by storytellers from around the globe. Special thanks to everyone who took the time to share the immersive things that stood out in 2020. …

Where There’s Smoke — a virtual experience for upwards of 100 participants made with web pervasive tech

This marks the tenth time that I’ll be teaching Digital Storytelling II, a course I developed in 2011. The class gave birth to the Columbia University School of the Arts’ Digital Storytelling Lab (Columbia DSL) as well as helping to inform a new MA in emerging media that mixes theory…

PROJECT IMMERSE a paranoid thriller set in an age of deepfakes and bots

Digital Storytelling III: Immersive Production is a mix of theory and practice. Teams of students work to design, build and deploy a digital storytelling experience that is staged for an audience at the end of the semester. …

“Parking Rooms:” speculation by @Aramique and @town.and.concrete

Zoom-bodies as the perfect antidote to our challenge of creatively enabling a community of strangers to produce collective art in a two hour virtual gathering.

The following was written by Romy Nehme

From the Futures hosted its fourth global virtual gathering Thursday, May 7th. It was our sixth event (including two workshops) since the shelter-in-place orders froze all life around the globe. …

Continued experiments in prototyping futures to understand our present

Sampling of submissions by From the Futures collaborators

The following post was written in collaboration with Romy Nehme of Beautiful Seams.

When we step back and look at what is surfacing within the From the Futures project, we’re struck by the shared ethnography of a unique moment in history…

A rich media moodboard with video, animate gifs, photos and more — created with Miro

Cursors frantically dart across the screen like a swarm of ants. There is a level of confusion at first as everyone attempts to get their bearings. Over the next 20 minutes, participants will be working together in silence to shape a number of possible futures. …

A participant carries an IoT enabled lantern and wears Bose AR glasses during the New York Film Festival premiere of The Raven

The following “how-to” was written by Peter English and centers on the making of The Raven. Drawing from over 50 works by Edgar Allan Poe, The Raven invited 24 guests at a time to explore a darkened early 19th Century Mansion. Each guest was given an enchanted lantern, powered by…

Experimenting with virtual connection in a time of physical distancing

Snap Camera enables AR filters and animations within Zoom

Overview

Until recently video conferencing was something that one avoided. However in this time of physical distancing what was once a secondary form of communication has been thrust to the forefront. At Columbia University School of the Arts’ Digital Storytelling Lab (aka Columbia DSL) we’ve been using Zoom for a few…

Storefront at 359 Canal St. Part of OnCanal an initiative by Wallplay

Last year at the Tribeca Film Festival something mysterious took place at 359 Canal Street. For those who stepped off the sidewalk and into the boarded-up storefront, a threshold to another world awaited. The 1,400 sq ft space which sat empty for over 20 years was transformed into an immersive…

lance weiler

Storyteller working with Code - Founding member & Director of the Columbia University Digital Storytelling Lab - curates @creativemachines

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